eSport Management Project (6 op)
Toteutuksen tunnus: IB00DL01-3001
Toteutuksen perustiedot
Ilmoittautumisaika
11.11.2024 - 07.01.2025
Ajoitus
13.01.2025 - 25.05.2025
Laajuus
6 op
Yksikkö
SeAMK International Business
Toimipiste
SeAMK Seinäjoki, Frami
Opetuskielet
- Englanti
Tutkinto-ohjelma
- Bachelor of Business Administration, International Business
Opettaja
- Kimmo Kulmala
Opiskelijaryhmät
-
IB23BBachelor of Business Administration, International Business
-
IB23ABachelor of Business Administration, International Business
-
IB22BTradenomi (AMK), International Business
-
IB22ATradenomi (AMK), International Business
Tavoitteet
Students work in small groups on practical eSport management tasks. The students are instructed in implementing the project and they complete the actual project work.
Sisältö
- managing the eSport team
- marketing and Sales
- finances
- HR, Coaching services
- analysing the results of the project
Oppimateriaalit
Practical work in projects material given by lecturer
Opetusmenetelmät
Practical work in projects
Harjoittelu- ja työelämäyhteistyö
Possible co-operation with other organizations
Opiskelijan ajankäyttö ja kuormitus
Amount of credits are based on the actual work
Arviointiasteikko
Hyväksytty/hylätty
Arviointikriteerit, tyydyttävä (1)
Students need a lot of help in planning and implementing the project. The project group has difficulties in final implementation and timing. The project is completed, and the presentation is accepted.
Arviointikriteerit, hyvä (3)
Planning and implementation are conducted exactly and on time. Students need some help in final implementation. The results are useful for the project commissioner. The presentation includes all central issues regarding the project.
Arviointikriteerit, kiitettävä (5)
Planning and implementation will be conducted exactly. The results are very useful for the project commissioner. The presentation is clear and exhaustive.
Arviointimenetelmät ja arvioinnin perusteet
Involvement in projects
Esitietovaatimukset
First year studies