Skip to main content

Sports technology and digitizationLaajuus (5 cr)

Code: LT00DK33

Objective

The student can describe the effects of digitization on exercise and sports. The student recognizes the different areas of digitization and understands their importance in relation to sports. The student understands the importance of technology as part of sports. The student knows the aspects of sports technology and their utilization from the perspective of sports, health, and business.

Content

- Sports technology
- Digitization of sports

Qualifications

Sports business, 5 cr or similar competence.

Assessment criteria, satisfactory (1)

The student has successfully completed the assignments/sections and has participated in the course. The student can describe the importance of digitization in exercise and sports. The student can define the most important current equipment and methods in exercise technology. The student knows how to use digitization in the sports field.

Assessment criteria, good (3)

The student has completed the assigned tasks/sections well and has participated in the course. The student can describe the importance of digitization in exercise and sports. The student can define the most important current equipment and methods in exercise technology. The student knows how to use digitization in the sports field.

Assessment criteria, excellent (5)

The student has completed the assigned tasks/sections excellently and has participated in the course. The student can describe the importance of digitization in exercise and sports. The student can define the most important current equipment and methods in exercise technology. The student knows how to use digitization in the sports field.

Further information

If necessary, the student and study advisor review other recommended studies in HOPS discussions.

Enrollment

17.04.2023 - 21.02.2024

Timing

04.03.2024 - 26.05.2024

Credits

5 op

Virtual proportion (cr)

5 op

RD proportion (cr)

3 op

Teaching languages
  • Finnish
Seats

10 - 40

Degree programmes
  • Bachelor of Business Administration, Business Management
Teachers
  • Merja Hoffrén-Mikkola
  • Kimmo Kulmala
Student groups
  • URJOH23S
    Sports Management
  • MLITA21
  • MLITA22
  • MLITA23
    Bachelor of Business Administration, Business Management, Multimodal implementation
  • VVO
  • MLITA20

Objective

The student can describe the effects of digitization on exercise and sports. The student recognizes the different areas of digitization and understands their importance in relation to sports. The student understands the importance of technology as part of sports. The student knows the aspects of sports technology and their utilization from the perspective of sports, health, and business.

Content

- Sports technology
- Digitization of sports

Materials

Digital material given by the lecturers

Teaching methods

Lessons, assignments, final report

Student workload

Lessons and seminar 24h
Independent work 111h

Evaluation scale

1-5

Assessment criteria, satisfactory (1)

The student has successfully completed the assignments/sections and has participated in the course. The student can describe the importance of digitization in exercise and sports. The student can define the most important current equipment and methods in exercise technology. The student knows how to use digitization in the sports field.

Assessment criteria, good (3)

The student has completed the assigned tasks/sections well and has participated in the course. The student can describe the importance of digitization in exercise and sports. The student can define the most important current equipment and methods in exercise technology. The student knows how to use digitization in the sports field.

Assessment criteria, excellent (5)

The student has completed the assigned tasks/sections excellently and has participated in the course. The student can describe the importance of digitization in exercise and sports. The student can define the most important current equipment and methods in exercise technology. The student knows how to use digitization in the sports field.

Assessment methods and criteria

Course assignments and performance

Qualifications

Sports business, 5 cr or similar competence.

Further information

If necessary, the student and study advisor review other recommended studies in HOPS discussions.