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Basics of Programming (3cr)

Code: LT00DB45-3001

General information


Enrollment
13.11.2023 - 25.02.2024
Registration for the implementation has ended.
Timing
19.02.2024 - 26.05.2024
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
0 cr
Virtual portion
3 cr
Mode of delivery
Distance learning
Unit
SeAMK Business Management and SME Business Management
Campus
SeAMK Seinäjoki, Frami
Teaching languages
Finnish
Degree programmes
Bachelor of Business Administration, Business Management
Teachers
Mikko Kulmala
Course
LT00DB45

Evaluation scale

1-5

Objective

The student understands the concept of software life cycle and knows the methodological principles and practices of software production. The student is able to list and understand typical phases of software production. The student knows the basic techniques and structures of programming and knows how to program small programs in the chosen programming language.

Content

- stages and methods of software production
- programming environments
- the basics of programming in the selected programming language, eg. Javascript, JAVA, C# or Python (to be decided later)
- programming exercises

Materials

Online materials and teacher's moodle materials

Teaching methods

Online course

Student workload

Independent work 81h, voluntary teams meetings

Assessment criteria, satisfactory (1)

The student is able to list the concepts related to software life cycle and software production methods. The student is able to list typical steps in software production. The student can program small programs in the chosen programming language with the help of the teacher.

Assessment criteria, good (3)

The student is able to list the concepts related to the life cycle of the software and the methods of software production. The student is able to list and understand typical phases of software production. The student can program small programs in the chosen programming language.

Assessment criteria, excellent (5)

The student is able to list the concepts related to the life cycle of the software and the methods of software production. He can apply them to software design. The student understands typical phases of software production. Students are able to design and program programs in the chosen programming language.

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