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Basics of Mobile programmingLaajuus (2 cr)

Code: LT00CF94

Objective

The student is able to describe the special features of programming and applications of wireless terminals such as mobile phones and tablets. The student learns about the basics of mobile programming with example programs and small programming exercises related to them. Students are familiar with current tools in programming a mobile device. The student recognizes earning models for mobile applications.

Content

- mobile devices and operating systems
- basics of mobile programming
- programming environments
- mobile application earnings models
- example programs

Qualifications

Software engineering and basics of programming

Assessment criteria, approved/failed

Approved: The student writes a report on a current topic related to mobile programming and applications. The subject should be dealt with extensively and expertly. The student writes the report in accordance with the instructions of SeAMK's written works.

Enrollment

22.04.2024 - 04.09.2024

Timing

02.09.2024 - 13.10.2024

Credits

2 op

Teaching languages
  • Finnish
Degree programmes
  • Bachelor of Business Administration, Business Management
Teachers
  • Mikko Kulmala
Student groups
  • LITA21D

Objective

The student is able to describe the special features of programming and applications of wireless terminals such as mobile phones and tablets. The student learns about the basics of mobile programming with example programs and small programming exercises related to them. Students are familiar with current tools in programming a mobile device. The student recognizes earning models for mobile applications.

Content

- mobile devices and operating systems
- basics of mobile programming
- programming environments
- mobile application earnings models
- example programs

Materials

Moodle and online materials

Teaching methods

Lectures. The course can also be completed independently.

Student workload

Lectures 8h, independent work 46h

Evaluation scale

Passed/failed

Assessment criteria, approved/failed

Approved: The student writes a report on a current topic related to mobile programming and applications. The subject should be dealt with extensively and expertly. The student writes the report in accordance with the instructions of SeAMK's written works.

Assessment methods and criteria

Assignment

Qualifications

Software engineering and basics of programming

Enrollment

17.04.2023 - 06.09.2023

Timing

04.09.2023 - 15.10.2023

Credits

2 op

Teaching languages
  • Finnish
Degree programmes
  • Bachelor of Business Administration, Business Management
Teachers
  • Mikko Kulmala
Student groups
  • LITA20D

Objective

The student is able to describe the special features of programming and applications of wireless terminals such as mobile phones and tablets. The student learns about the basics of mobile programming with example programs and small programming exercises related to them. Students are familiar with current tools in programming a mobile device. The student recognizes earning models for mobile applications.

Content

- mobile devices and operating systems
- basics of mobile programming
- programming environments
- mobile application earnings models
- example programs

Evaluation scale

Passed/failed

Assessment criteria, approved/failed

Approved: The student writes a report on a current topic related to mobile programming and applications. The subject should be dealt with extensively and expertly. The student writes the report in accordance with the instructions of SeAMK's written works.

Qualifications

Software engineering and basics of programming

Enrollment

16.04.2022 - 07.09.2022

Timing

05.09.2022 - 16.10.2022

Credits

2 op

Teaching languages
  • Finnish
Degree programmes
  • Bachelor of Business Administration, Business Management
Teachers
  • Mikko Kulmala
Student groups
  • LITA19D

Objective

The student is able to describe the special features of programming and applications of wireless terminals such as mobile phones and tablets. The student learns about the basics of mobile programming with example programs and small programming exercises related to them. Students are familiar with current tools in programming a mobile device. The student recognizes earning models for mobile applications.

Content

- mobile devices and operating systems
- basics of mobile programming
- programming environments
- mobile application earnings models
- example programs

Evaluation scale

Passed/failed

Assessment criteria, approved/failed

Approved: The student writes a report on a current topic related to mobile programming and applications. The subject should be dealt with extensively and expertly. The student writes the report in accordance with the instructions of SeAMK's written works.

Qualifications

Software engineering and basics of programming