Basics of Programming 1 (3 cr)
Code: KL00CX05-3027
General information
- Enrollment
- 22.04.2024 - 09.10.2024
- Registration for the implementation has ended.
- Timing
- 21.10.2024 - 18.12.2024
- Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- SeAMK Automation Engineering and Information Technology
- Campus
- SeAMK Seinäjoki, Frami
- Teaching languages
- Finnish
- Degree programmes
- Bachelor of Engineering, Automation Engineering
- Teachers
- Jarkko Loima
- Groups
-
AUTE24ABachelor of Engineering, Automation Engineering
- Course
- KL00CX05
Evaluation scale
1-5
Objective
Student knows the basic structures of programming and the basics of structural program design. Student can develop and test small programs having a console user interface. Student can write simple programs, which contain console input and output, conditional expressions, loops, methods (functions) and lists.
Content
Basic structures of a programming language: types, statements, input/output, conditional expressions, loops, methods (functions) and lists.
Materials
MOOC.fi basics of programming online course and teacher's lecture materials
Teaching methods
Lectures and programming assignments
Assessment criteria, satisfactory (1)
Student knows the basic structures of programming. Student can develop small programs having a console user interface. Student can write simple programs, which contain console input and output, conditional expressions and loops.
Assessment criteria, good (3)
Student knows the basic structures of programming and the basics of structural program design. Student can develop and test small programs having a console user interface. Student can write simple programs, which contain console input and output, conditional expressions, loops, methods (functions) and lists.
Assessment criteria, excellent (5)
Student knows the basic structures of programming and the basics of structural program design. Student can develop, document and test small programs having a console user interface. Student can write programs, which contain console input and output, conditional expressions, loops, methods (functions) and lists.