Basics of Programming 1 (3 cr)
Code: KL00CX05-3017
General information
- Enrollment
- 13.11.2023 - 15.01.2024
- Registration for the implementation has ended.
- Timing
- 08.01.2024 - 25.02.2024
- Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- SeAMK Mechanical Engineering
- Campus
- SeAMK Seinäjoki, Frami
- Teaching languages
- Finnish
- Degree programmes
- Bachelor of Engineering, Mechanical Engineering
- Teachers
- Juha Hirvonen
- Groups
-
KONE23ABachelor of Engineering, Mechanical Engineering
- Course
- KL00CX05
Evaluation scale
1-5
Objective
Student knows the basic structures of programming and the basics of structural program design. Student can develop and test small programs having a console user interface. Student can write simple programs, which contain console input and output, conditional expressions, loops, methods (functions) and lists.
Content
Basic structures of a programming language: types, statements, input/output, conditional expressions, loops, methods (functions) and lists.
Materials
W3Schools-documents and teatcher's handout and viedos
Teaching methods
Lectures and programming assingments
Student workload
Total 80 hours of work of which lessons 28 hours, assignments and independent work 52 hours.
Assessment criteria, satisfactory (1)
Student knows the basic structures of programming. Student can develop small programs having a console user interface. Student can write simple programs, which contain console input and output, conditional expressions and loops.
Assessment criteria, good (3)
Student knows the basic structures of programming and the basics of structural program design. Student can develop and test small programs having a console user interface. Student can write simple programs, which contain console input and output, conditional expressions, loops, methods (functions) and lists.
Assessment criteria, excellent (5)
Student knows the basic structures of programming and the basics of structural program design. Student can develop, document and test small programs having a console user interface. Student can write programs, which contain console input and output, conditional expressions, loops, methods (functions) and lists.