Sports technology and digitization (5cr)
Code: LT00DK33-3001
General information
- Enrollment
- 17.04.2023 - 21.02.2024
- Registration for the implementation has ended.
- Timing
- 04.03.2024 - 26.05.2024
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 0 cr
- Virtual portion
- 5 cr
- RDI portion
- 3 cr
- Mode of delivery
- Distance learning
- Unit
- SeAMK Business Management and SME Business Management
- Campus
- SeAMK Seinäjoki, Frami
- Teaching languages
- Finnish
- Seats
- 10 - 40
- Degree programmes
- Bachelor of Business Administration, Business Management
- Teachers
- Merja Hoffrén-Mikkola
- Kimmo Kulmala
- Groups
-
MLITA23Bachelor of Business Administration, Business Management, Multimodal implementation
- Course
- LT00DK33
Evaluation scale
1-5
Objective
The student can describe the effects of digitization on exercise and sports. The student recognizes the different areas of digitization and understands their importance in relation to sports. The student understands the importance of technology as part of sports. The student knows the aspects of sports technology and their utilization from the perspective of sports, health, and business.
Content
- Sports technology
- Digitization of sports
Materials
Digital material given by the lecturers
Teaching methods
Lessons, assignments, final report
Student workload
Lessons and seminar 24h
Independent work 111h
Assessment criteria, satisfactory (1)
The student has successfully completed the assignments/sections and has participated in the course. The student can describe the importance of digitization in exercise and sports. The student can define the most important current equipment and methods in exercise technology. The student knows how to use digitization in the sports field.
Assessment criteria, good (3)
The student has completed the assigned tasks/sections well and has participated in the course. The student can describe the importance of digitization in exercise and sports. The student can define the most important current equipment and methods in exercise technology. The student knows how to use digitization in the sports field.
Assessment criteria, excellent (5)
The student has completed the assigned tasks/sections excellently and has participated in the course. The student can describe the importance of digitization in exercise and sports. The student can define the most important current equipment and methods in exercise technology. The student knows how to use digitization in the sports field.
Qualifications
Sports business, 5 cr or similar competence.