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Software Project (6 cr)

Code: KL00CT66-3001

General information


Enrollment
01.12.2021 - 16.05.2022
Registration for the implementation has ended.
Timing
16.05.2022 - 18.12.2022
Implementation has ended.
Number of ECTS credits allocated
6 cr
Local portion
6 cr
Mode of delivery
Contact learning
Unit
SeAMK Automation Engineering and Information Technology
Campus
SeAMK Seinäjoki, Frami
Teaching languages
Finnish
Degree programmes
Open University of Applied Sciences
Teachers
Petteri Mäkelä
Course
KL00CT66

Evaluation scale

1-5

Objective

Student design and develop a software project based on customer requirement analysis. Student can utilize the methods and tools used commonly in software engineering. Student can find information on new technologies from internet and utilize this information on the project. Student is able to work independently and as a member of development team.

Content

Student design and implement a software project, whose subject is obtained from a company. Alternatively, the subject of the project may be related to a research or development project of SeAMK. The project starts with customer requirement analysis and after that project is planned and implemented. The project is usually made as a team work.

Assessment criteria, satisfactory (1)

Student design and develop a small software project. Student can utilize the methods and tools used commonly in software engineering. Student is able to work independently and as a member of development team.

Assessment criteria, good (3)

Student design and develop a software project based on customer requirement analysis. Student can utilize the methods and tools used commonly in software engineering. Student can find information on new technologies from internet and utilize this information on the project. Student is able to work independently and as a member of development team.

Assessment criteria, excellent (5)

Student design and develop a software project based on customer requirement analysis. Student can utilize the methods and tools used commonly in software engineering. Student can learn new technologies and use them in his project. Student is able to work independently and as a member of development team.

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