Basics of Programming 2 (4 cr)
Code: KL00CX06-3005
General information
Enrollment
14.11.2022 - 22.02.2023
Timing
06.03.2023 - 30.04.2023
Credits
4 op
Teaching languages
- Finnish
Degree programmes
- Bachelor of Engineering, Automation Engineering
Teachers
- Juha Yli-Hemminki
Student groups
-
AUTE21SA
Objective
Student knows the basic concept of the object-oriented programming. Student can design modular programs using subprograms and classes. Student can define a class and use objects of a class. Student can utilize list and dictionary data structures and files in his program. Student can write a small program having a graphical user interface.
Content
- List and dictionary
- Class definition
- Creating an object and using it
- Files
- Graphical user interface. GUI design and event handling
Materials
Lecture material and examples
Teaching methods
Lectures and assignments
Student workload
80h
Evaluation scale
1-5
Assessment criteria, satisfactory (1)
Student knows the basic concept of the object-oriented programming. Student can define a class and use objects of a class. Student can utilize list data structure and files in his program. Student can write a small program having a graphical user interface.
Assessment criteria, good (3)
Student knows the basic concept of the object-oriented programming well. Student can design modular programs using subprograms and classes. Student can define a class and use objects of a class. Student can utilize list data structure and files in his program. Student can write a small program having a graphical user interface.
Assessment criteria, excellent (5)
Student knows the basic concept of the object-oriented programming excellently. Student can design modular programs using subprograms and classes. Student can define a class and use objects of a class. Student can utilize list and dictionary data structures and files in his program. Student can write a program having a graphical user interface.
Assessment methods and criteria
Practical work and/or exam
Qualifications
Basics of Programming 1