User InterfacesLaajuus (3 cr)
Code: KL00CQ14
Objective
Student knows how to design graphical user interfaces and how to analyze the usability of them. Student can utilize the style guides and general design patterns in user interface design.
Content
- usability
- user interface standards, design patterns and style guides
- visual design princliples
- tools for UI development
- UI design in web and mobile applications
Assessment criteria, satisfactory (1)
The student knows and understands basic concepts and methods of topics, and is able to apply them to usual problems.
Assessment criteria, good (3)
The student is familiar with the concepts and methods of topics, and is able to apply them to different types of problems. The student is able to combine the accumulated knowledge and skills with previous experiences in the subject.
Assessment criteria, excellent (5)
The student is familiar with the concepts and methods of topics, and is able to apply them to a variety of different problems. The student has demonstrated creativity and innovation, and is able to find new meanings when applying what they have learned.
Enrollment
22.04.2024 - 04.09.2024
Timing
26.08.2024 - 13.10.2024
Credits
3 op
Teaching languages
- Finnish
Degree programmes
- Bachelor of Engineering, Information Technology
Teachers
- Juha Yli-Hemminki
Student groups
-
TITE22
Objective
Student knows how to design graphical user interfaces and how to analyze the usability of them. Student can utilize the style guides and general design patterns in user interface design.
Content
- usability
- user interface standards, design patterns and style guides
- visual design princliples
- tools for UI development
- UI design in web and mobile applications
Materials
Lecture material
Teaching methods
Lectures and exercises
Student workload
Lectures 28h, exercises and assignments 53h, total 81h
Evaluation scale
1-5
Assessment criteria, satisfactory (1)
The student knows and understands basic concepts and methods of topics, and is able to apply them to usual problems.
Assessment criteria, good (3)
The student is familiar with the concepts and methods of topics, and is able to apply them to different types of problems. The student is able to combine the accumulated knowledge and skills with previous experiences in the subject.
Assessment criteria, excellent (5)
The student is familiar with the concepts and methods of topics, and is able to apply them to a variety of different problems. The student has demonstrated creativity and innovation, and is able to find new meanings when applying what they have learned.
Assessment methods and criteria
Exam and/or practical work
Enrollment
17.04.2023 - 06.09.2023
Timing
28.08.2023 - 15.10.2023
Credits
3 op
Teaching languages
- Finnish
Degree programmes
- Bachelor of Engineering, Information Technology
Teachers
- Juha Yli-Hemminki
Student groups
-
TITE21
Objective
Student knows how to design graphical user interfaces and how to analyze the usability of them. Student can utilize the style guides and general design patterns in user interface design.
Content
- usability
- user interface standards, design patterns and style guides
- visual design princliples
- tools for UI development
- UI design in web and mobile applications
Materials
Lecture material
Teaching methods
Lectures and exercises
Student workload
Lectures 28h, exercises and assignments 53h, total 81h
Evaluation scale
1-5
Assessment criteria, satisfactory (1)
The student knows and understands basic concepts and methods of topics, and is able to apply them to usual problems.
Assessment criteria, good (3)
The student is familiar with the concepts and methods of topics, and is able to apply them to different types of problems. The student is able to combine the accumulated knowledge and skills with previous experiences in the subject.
Assessment criteria, excellent (5)
The student is familiar with the concepts and methods of topics, and is able to apply them to a variety of different problems. The student has demonstrated creativity and innovation, and is able to find new meanings when applying what they have learned.
Assessment methods and criteria
Exam and/or practical work